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Maya » 31.12.2011 » by 3DTutorialZone.com
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How to create a simple rendering rig that is ideal for rendering logos.
Maya » 31.12.2011 » by 3DTutorialZone.com
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In this tutorial, we cover how to optimize rigid body simulations. We take advantage of proxy, or stand in objects, to reduce computation time.
Maya » 09.07.2011 » by 3DTutorialZone.com
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This tutorial series will walk you through step-by-step how to model, texture, and animate a clock. The tutorial covers box modeling techniques, revolve modeling techniques, and boolean modeling techniques. We'll be touching as well on basic principals of expression-driven animation.
Maya » 17.05.2011 » by gearup
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In today’s quick tip, Dimitar Katerov will explain what proxy objects are, and how they can be used to render an insane amount of polygons in a single scene. If you’ve ever gone through the pain inducing task of trying to render a scene with a few hundred high-res tree models.
Maya » 10.04.2011 » by gearup
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This project started in a moment of free time at the studio where I’m working. As a Generalist I wanted to do an image where I can study a little bit of every aspect of a project.
Maya » 22.03.2011 » by gearup
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In today’s tutorial, new Cgtuts+ author Mario Novoselec will show us how to create a high-res model of the “ADAM Syringe” from the popular video game “Bioshock”.
Maya » 20.02.2011 » by gearup
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Today new CgTuts+ author Omar Latif will give us an overview of how he created his transforming mobile phone ad using Autodesk Maya. This tutorial is a must read for anyone interested in learning how to create the always popular, transforming effect. Let’s have a look!
Maya » 21.01.2011 » by 3DTutorialZone.com
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How to use "The Split Polygon Tool" in Maya. Settings are also explained.
Maya » 20.01.2011 » by 3DTutorialZone.com
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This tutorial shows you how to align a model in Maya to the grid.
Maya » 20.01.2011 » by 3DTutorialZone.com
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How to render wireframes in maya and export them as vectors.




