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C and C++ » 02.01.2010 » by Phyxx
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In this tutorial we add collision detection to the game.
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C and C++ » 02.01.2010 » by Phyxx
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In this tutorial we add some enemies to the level.
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C and C++ » 01.01.2010 » by Phyxx
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In this tutorial we use the IrrKlang sound engine to play some sound effects.
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C and C++ » 01.01.2010 » by Phyxx
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In this tutorial we give the player the ability to fire weapons.
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C and C++ » 23.12.2009 » by Phyxx
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In this tutorial we add some additional models to the level with the XML loader.
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C and C++ » 23.12.2009 » by Phyxx
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In this tutorial we add a ship that can be controlled by the player.
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C and C++ » 23.12.2009 » by Phyxx
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In this tutorial we load a terrain scene from an XML file using the dotscene format.
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C and C++ » 23.12.2009 » by Phyxx
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This tutorial series shows you how to make a game with the Ogre 3D engine. In this tutorial we initialise the Ogre engine and open a window.
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C and C++ » 14.12.2009 » by Phyxx
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In this tutorial we add a skybox to an ourdoor scene. Demo and source code included.
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C and C++ » 11.12.2009 » by Phyxx
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In this tutorial we add some collision detection to our terrain. Demo and source code included.
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