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Adobe Photoshop » 03.01.2014 » by csabi
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You often need to model objects which exhibit some sort of symmetry. For radial, rotational or multiple symmetry the best approach is to carefully model one base...
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Adobe Photoshop » 03.01.2014 » by csabi
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Used in conjunction with Grab, Extrusion, Scale or Rotation modes, this tools allows you to snap objects (in Object mode) or vertices/edges/faces (in Edit...
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Adobe Photoshop » 03.01.2014 » by csabi
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A Subdivision Surface is a method of subdividing the faces of a mesh to give a smooth appearance, to enable modelling of complex smooth surfaces with simple,...
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Adobe Photoshop » 03.01.2014 » by csabi
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A Modifier is defined as the application of a
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Adobe Photoshop » 03.01.2014 » by csabi
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The Bevel Modifier adds the ability to bevel the edges of mesh that the Bevel Modifier is applied to, allowing control of how and where the bevel is applied...
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Adobe Photoshop » 03.01.2014 » by csabi
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Boolean operations are a method of combining or subtracting solid objects from each other to create a new form. Boolean operations in Blender only work on two Mesh...
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Adobe Illustrator » 03.01.2014 » by csabi
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It‚¨"s Christmas and vectors are the easiest file types to work with simply because you can use them on anything from postcards to greeting cards or even your website. This collection runs the gammut of designs from fun to stylized and everything in between.
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Adobe Photoshop » 03.01.2014 » by csabi
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A common object type used in a 3D scene is a Mesh. Blender comes with a number of ‚¨Sprimitive‚¨ż mesh shapes that you can start modelling from.
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Adobe Photoshop » 03.01.2014 » by csabi
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There are many ways to select elements, and it depends on what mode you are in as to what selection tools are available. First we will go through these modes...
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Adobe Photoshop » 03.01.2014 » by csabi
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A key issue in modelling is the necessity to add vertices in certain zones of the mesh, and this is often regarded as splitting, or adding, edges in a given...
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