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What kind of tutorials are you interested in?
3D Studio Max » 19.08.2011 » by gearup
In this tutorial we would like to show you some advanced techniques by modeling three firelighters, each from different kind using poly modeling technique in 3dsmax.
3D Studio Max » 20.06.2011 » by gearup
This tutorial is evenly helpful for the beginners as well. Here you will learn the essentials of creating a 3D landscape from scratch.
3D Studio Max » 07.06.2011 » by gearup
In this tutorial, author Cristian Pop will show us how to use ParticleFlow to cover our scenes with snow, procedurally. Using a simple ParticleFlow setup, we’ll be able to create impressive snow scenes, in a short time. Let’s take a look!
3D Studio Max » 10.05.2011 » by gearup
In today’s quick tip we’ll look at the basics of subdivision modeling and why it’s necessary to add extra geometry to a model before adding subdivision. We’ll briefly discuss how subdivision works and how to maintain control over a model’s look after smoothing has been applied.
3D Studio Max » 05.05.2011 » by gearup
This is the first of its kind post on Designzzz.com It is a tutorial of 3D Studio Max. Today I decided to share something new, something unique for our visitors – so here I am presenting a great article for making a teapot made of Dazzling Golden Pearls.
3D Studio Max » 24.04.2011 » by gearup
Time for some 3D now. In this tutorial you’ll learn how to create a stunning 3D grungy stone typography using 3ds Max. This is a quick tutorial and does not require much of your time. It is also an easy one, so don’t hesitate to try it, even if you are at the beginner level in 3ds Max.
3D Studio Max » 04.02.2011 » by gearup
In today’s Quick Tip, Ben will show us a few different techniques for creating a “wireframe overlay” in 3D Studio Max. This effect is an excellent way to showcase the structure of any model in a professional manner. Let’s take a look…
3D Studio Max » 27.01.2011 » by gearup
In today’s Quick Tip tutorial, Acharya Hargreaves teaches us how to create a sci-fi nebula image, using 3DsMax’s awesome lens flare video post filters. Let’s take a look…
3D Studio Max » 21.01.2011 » by gearup
In today’s awesome tutorial, Benoit Staumont shows us how to make the most of the amazing Rayfire plugin for 3DsMax, by destroying a pane of glass in a very sci-fi themed way! Let’s get started…
3D Studio Max » 13.01.2011 » by gearup
In today’s tutorial, K.Shane takes a further look at how to take elements rendered in 3DsMax into both Fusion and Photoshop for post-processing, in order to achieve the best result as quickly and efficiently as possible. Let’s take a look!