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Eyeon Fusion » 04.08.2008 » by cgsutra
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Continuing from where we left in Deep Pixel category of tools, in this tutorial we will discuss about the all important Shader tool. Shader tool can control Mapping, Shading and Lighting of your one or all elements in rendered image. If you are new to Auxiliary Channels we recommend this page.
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Eyeon Fusion » 04.08.2008 » by cgsutra
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.. 5.7 / 10 .. (6 votes)
In Shading Tool tutorial we had discussed about Shading Tool and Auxiliary Channels. As you might know RPF and RLA formats are expensive file formats. They occupy loads of space of your hard drive. However you can use Normal Pass to Re-Light or Re-Shade elements in your pre-rendered image. In this t
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