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Search results for this tag: lightwave.

52 tutorials have been found in database.

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Lightwave 3D » 28.05.2008 » by biohazard
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.. 2.0 / 10 .. (1 vote)
We'll realize two version of the ball, first a Lowpoly version, then a Highpoly one. Prepare your Lightwave3D's Modeler!
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Lightwave 3D » 17.03.2008 » by gearup
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.. 3.3 / 10 .. (7 votes)
Okay, lets start using Lightwave for real then.
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ZBrush » 02.12.2007 » by bybye
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.. 2.1 / 10 .. (8 votes)
Explained the steps used in this wonderful 3d artwork.
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Lightwave 3D » 11.09.2007 » by who
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.. 3.8 / 10 .. (10 votes)
Since 3 years I create backgrounds and architectural images. I wanted to work on human model and my son was the perfect subject...
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Poser » 22.08.2007 » by biohazard
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.. 0.0 / 10 .. (0 votes)
Page 2: How to export the object from Lightwave, UV map it, and import it into Poser.
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Lightwave 3D » 22.08.2007 » by who
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.. 3.6 / 10 .. (8 votes)
You may have wondered what kind of money is used for monkey business. Well wonder no longer...Let's take a look at what I did to create the surfacing on the coins in this 3D Illustration.
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Lightwave 3D » 22.08.2007 » by who
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.. 3.6 / 10 .. (10 votes)
So you have been given the task of creating a specific looking wood texture whatever you are working on. For the purpose of this tutorial, you have to surface a wooden barrel.
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Lightwave 3D » 22.08.2007 » by who
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.. 3.3 / 10 .. (7 votes)
Okay, before the debate begins to rage as to whether or not to actually use specularity, or just stick to reflection mapping, let's first assess the necessity for shininess in the first place.
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Lightwave 3D » 22.08.2007 » by who
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.. 1.0 / 10 .. (5 votes)
Yes, I too was shocked when I discovered that diffusion is not actually colour, as many other software packages I'd used before had led me to believe.
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Lightwave 3D » 22.08.2007 » by who
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.. 1.2 / 10 .. (6 votes)
If you are going to be a successful texturing artist, sooner or later you are going to have to figure out how best to project your images onto your models. Often, you can just use any of the normal projection methods, tweak them slightly, and have a lovely textured model.
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