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Maya » 01.07.2008 » by who
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This is last series from Nonlinear Deformer series. Wave deformer hardly suited for making animation expanding ring of ripple. To apply wave I recommend that you to apply high resolution object...
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Maya » 01.07.2008 » by who
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Now we will learn about Twist Deformer. Twist is tool which very simple among other nonlinear deformers. Actually I seldom apply twist for modeling or animation. But I have example using twist for modeling and hopefully this example earns good for you.
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Maya » 01.07.2008 » by who
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After you studies Sine Deformer now it’s the time studies Squash Deformer. Same as Sine deformer I have not experience using squash for modeling, so I don’t have modeling tutorial for Squash Deformer.
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Maya » 01.07.2008 » by who
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After studying Bend and Flare Deformer now it’s the moment learning Sine. Differs from Flare Deformer, where I apply Flare just for modeling (has not got idea to apply Flare for animation)...
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Maya » 01.07.2008 » by who
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At this tutorial we will learn how to using Flare Deformer. There are some parameter in Flare Deformer which I will not explain, because I already explains in Part I.
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Maya » 28.06.2008 » by bybye
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This is the first series out of six series which I plan. Nonlinear Deformers consisted of Bend, Flare, Sine, Squash, Twist, and Wave.
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Cinema 4D » 06.05.2008 » by biohazard
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What we're gonna do is make a segment of a tire, make duplicates of this segment, add a Bend deformer and drop the whole package in a HyperNURBS.
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Maya » 21.04.2007 » by tewoos
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How to model using some non-linear deformers in Maya
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