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Adobe Flash » 20.08.2010 » by tewoos
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.. 5.0 / 10 .. (1 vote)
During this tutorial, we will learn how to implement the SharedObject class. We’ll store all the essential data of a MovieClip locally, then reload it next time the application is opened!
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Adobe Flash » 06.08.2010 » by Phyxx
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.. 3.5 / 10 .. (2 votes)
In this tutorial we take a look at how individual levels can be defined and selected in PushButton. Demo and source code included.
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Adobe Flash » 29.07.2010 » by Phyxx
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.. 6.7 / 10 .. (3 votes)
In this tutorial we add a scrolling background to our PushButton game. Demo and source code included.
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Adobe Flash » 29.07.2010 » by Phyxx
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.. 6.0 / 10 .. (4 votes)
In this tutorial we create a manager capable of randomly adding enemies to the game. Demo and source code included.
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Adobe Flash » 28.07.2010 » by Phyxx
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.. 3.0 / 10 .. (4 votes)
In this tutorial we add an animated explosion to our game. Demo and source code included.
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Adobe Flash » 28.07.2010 » by Phyxx
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.. 3.5 / 10 .. (4 votes)
In this tutorial we create some components that will allow us to remove entities when they are no longer needed. Demo and source code included.
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Adobe Flash » 28.07.2010 » by Phyxx
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.. 2.0 / 10 .. (2 votes)
In this tutorial we take a look at the modifier classes available in the PushButton engine. Demo and source code included.
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Adobe Flash » 28.07.2010 » by Phyxx
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.. 1.0 / 10 .. (1 vote)
In this tutorial we add some sound effects to out PushButton game. Demo and source code included.
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Adobe Flash » 23.07.2010 » by Phyxx
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.. 4.0 / 10 .. (1 vote)
In this tutorial we create a PushButton component that allows us to control a sprite on the screen with the keyboard. Demo and source code included.
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Adobe Flash » 23.07.2010 » by Phyxx
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.. 9.0 / 10 .. (1 vote)
In this article we implement some collision detection and response in Pushbutton using the Box2D physics library. Demo and source code included.
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