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Search results for this tag: 3d.
1477 tutorials have been found in database.
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Adobe After Effects » 27.08.2010 » by tewoos
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If you’re good at playing sport games on your computer but suck at sports in real life, this tutorial is just for you. You’ll learn how to combine 3D animation with live footage through 2d and 3d tracking. It’s time to bring back some life to the all time classic tennis game…. “PONG”!
Adobe Illustrator » 26.08.2010 » by tewoos
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In this Quick Tip, you’ll create a Symbol, which you will then map to a 3D globe. The result looks like a ribbon wrapped around a hollow sphere. Let’s get started!
Adobe Photoshop » 25.08.2010 » by tewoos
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In today’s tutorial I will demonstrate how to produce a 3D graphic using a sketch and some of Photoshop’s tools. Let’s get started!
Adobe After Effects » 24.08.2010 » by tewoos
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Today IŽll be showing you how to solve your shot and then create some awesome 3D stuff within After Effects!
Adobe Illustrator » 26.07.2010 » by tewoos
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In this tutorial, you will learn how to create a 3D sandwich using easy to understand steps and techniques. We will use the 3D Extrude & Revolve Tool with some simple shapes to make a tasty looking BLT sandwich.
Maya » 10.07.2010 » by 3DTutorialZone.com
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A tutorial on how to model a soccer/football ball in Maya.
Adobe After Effects » 07.07.2010 » by tewoos
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In this tutorial we’ll be creating a Card deck that unfolds and a chosen card that rises up. We’ll be creating lots of expressions and i will show you an handy trick that will show another image on the front and backfacing of a layer.
Maya » 15.06.2010 » by 3DTutorialZone.com
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A video tutorial series on creating a cartoon ice crack in Maya.
Maya » 15.06.2010 » by 3DTutorialZone.com
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How to fix 5+ sided polygon automatically.
Blender 3D » 17.05.2010 » by sandeep710
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This tutorial focuses on writing scripts that may be used to act on certain events. You can learn what script links and space handlers are and how they can be used to perform activities on each frame change in an animation. You\'ll learn to look into ways to augment the functionality of the 3D view.




